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Brady Myers

bmyersdesigns@gmail.com

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Ulta Beauty, Inc. operates as a specialty beauty retailer in the United States, Mexico, and Kuwait. The company offers branded and private label beauty products, including cosmetics, fragrance, haircare, skincare, bath and body products, professional hair products, and salon styling tools through its Ulta Beauty stores, shop-in-shops, Ulta.com website, and its mobile applications. It also provides beauty services, including hair, makeup, brow, and skin services at its stores. The company was formerly known as ULTA Salon, Cosmetics & Fragrance, Inc. and changed its name to Ulta Beauty, Inc. in January 2017. Ulta Beauty, Inc. was incorporated in 1990 and is based in Bolingbrook, Illinois.

Size: 10000+

HQ: Bolingbrook, IL, United States

Sector / Industry: Consumer Cyclical · Specialty Retail

ULTA$684.13-0.45%

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  • linkedin · Feb 23, 2026

    Hi everyone! I’m seeking a new role and would appreciate any support. If you hear of any opportunities or just want to catch up, please send me a message or comment below. I’d love to reconnect. #OpenToWork About me & what I’m looking for: I’m looking for User Interface Designer, Product Designer,

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  • linkedin · Feb 12, 2026

    February 11, 2026 -- If you are looking for practical advice on how to get your #designsystem moving, check out Ness Grixti's latest release: Design System Tactics! So much good info here!!! b

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  • linkedin · Feb 4, 2026

    This is how a top researcher uses Figma Make to communicate visually with designers! It's a game changer workflow for researchers who have historically struggled to get their research recommendations adopted by the design team Honestly it's not the fault of researchers. Until now they never had th

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  • linkedin · Jan 26, 2026

    Documentation is killing our velocity. 📉 Maintaining a Design System is 20% designing and 80% documenting why things changed. I’ve spent the last few weeks deep-diving into complex system updates. I realized I was losing hours creating jira cards, manually noting 4px padding shifts and listing tok

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  • linkedin · Jan 23, 2026

    The design-to-dev handoff is still the biggest bottleneck in product development. Not just for Design Systems. For everything. You publish a design update, then you spend 30 minutes writing tickets, copying specs, linking Figma frames, explaining what changed, pinging people on Slack. Every. Singl

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  • linkedin · Jan 14, 2026

    What happens when design system documentation becomes AI-readable? The idea is simple, but transformative... Ever felt like your design system documentation is doing a great job explaining things, but still failing to prevent mistakes? Pierre Bremell explores a powerful shift: 🔸 Documentation sto

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  • linkedin · Jan 7, 2026

    Friendly reminder for designers If design quality is dropping. It’s rarely a talent problem. It’s usually a calendar problem. Designers don’t need more meetings. They need more time to design ❤️ #ux #ui #design #productdesign #designer #webdesign #freelance #career

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  • linkedin · Dec 19, 2025

    Thank you for showing us everything you Made in Figma this year

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  • linkedin · Nov 25, 2025

    Unity × Unreal — A Powerful Moment for the Industry Today at Unity Unite, something unexpected but inspiring happened — Unreal’s CEO shared the stage with Unity. Seeing two of the biggest engines stand together sends a clear message: 💡 The future of game development is collaboration, not competit

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  • linkedin · Nov 10, 2025

    Even if AI can do in minutes what takes me hours or months, I still take pleasure in the craft and making something with my hands. I enjoy it; I love the process and feeling of creating on my own. Just because there’s a faster way to do it doesn’t mean you have to do it that way, especially if it d

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